i don't lose games. i win them. or quit them. because they are unfair
i don't lose games. i win them. or quit them. because they are unfair
it feels weird to talk about but my shrink says to open up about these things. i was fighting the enemies and they killed me
wish the abilities were explained. some of them didn't even make sense WHEN i used them.
the way the screen shifts a mile one way or another just because u swap the direction you're facing is such bad design.
the controls are so weird and unintuitive and uncomfortable
the way your character rolls.. i mean.. is it just me or does the character fall to the ground and smush their face into the ground and then suddenly appear back on their face? it's like you cut out the second half of the rolling animation.
the weird way your horizontal footprint int he game is so massive.. it makes everything feel insanely cramped.
the way the firs tmonitor is a ridiculous bullet sponge.
the way 'r' doesn't reload
much of the design here feels like it was created by someone who had done some gaming in the early to mid 90's but non in between then and now. so it's kind of like "retro but not the cool kind of retro that's informed by common sense things figured out int he past 30 years. more like retro.. in the weirdest and most unattractive sense possible"
i could go on and on about this but i guess all i really wanted to say was.. i can't believe this is also on steam.
it's barely ready for NG.
I found the art, lack of any music or sound effects, but above all, the theme, of very low quality.
i get the desire to simulate the CRT aesthetic.. but you took it too far. message me privately and i will allow you to take a look at some of my significantly better implementations of this design heuristic.
Hey Thanks for the feedback!
The CRT can be turned off if you hate it that much... (I'll be adding a slider to adjust it to your likely in the full version as well, since this was made in 100 hours...)
any feedback on the game itself would be nice as well!
baller
you know it!
10,000 times more visually stunning and musically innovative than any game in the bit trip runner series
this is awesome.
what a great atmosphere.
i'm actually inspired and am making a similar prototype with o1-pro. (it's fixing a problem with the lighting system as i write this review)
damn got to phase 3 of the boss on my first try but then died... and had to start over completely.
not a fan of that formula, but it's a nice game overall.
i will give it a 3.5 which means it is a 3.5.
Joined on 2/19/05