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sharpnova

2,124 Game Reviews

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great. wish there were more classic levels and more upgrades. and the bounce/phase modes can be tossed. they add nothing to the game.

re: dev - no. the bounce/phase really add nothing to the game that players would care about. rather than considering them completely distinct game modes with separate upgrades/etc., you should have a way for the player to set modifiers and they could enable them there. some kind of creative mode. because those tiny changes that don't affect gameplay at all don't deserve to be distinct game modes. another modifier could be gravity.

some additional upgrade ideas:

-chance for expanded stuff to explode into projectiles when they die. call these projectiles "ghost balls" that can collide and blow stuff up but don't need to die to hit milestones for stars/completion (i.e. they can only help you)

blit-blat responds:

Huh, I thought bounce/phase modes added a nice little extra twist to the game. Other than more levels is there anything else you would added to expand the game, or prefer to just keep it simple?

can't believe how bad the interactions between sprites and projectiles feel. feels like something from early 90's flash but not in a good way.

really cool vibe

this isn't a sine curve. it's a cosine curve shifted by pi/2. nice try

pretty tremulous but the fulcrimoniosity factor felt a bit off

too busy and the handling is pretty unpleasant. and i have no idea why music is playing at all times other than... gameplay. that makes about as much sense as as the game overall so i guess it's par for the course.

pugfuglygames responds:

Thanks for the feedback! Have just released a new version with far fewer enemies, cheers.

i made cthulu. did i need to double that as well? nah

polish it up.. and refresh your memory on the controls... which you picked... (lmao) and this could be great

garbage music. but nice art.

RicardoReyesPaz responds:

I know the music isn't very good, I'm not at all a musician. I'm glad you liked the art though! Thanks for your comment

very weird and difficult to play. wish it wasn't so frustrating. i like the look of it a lot.

a way to cancel a jump is beyond required. among other aspects of the mechanics.

RowanFuture responds:

That's fair! Thanks for playing!

Joined on 2/19/05

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