not sure what the point of this game is. just plant stuff on the ground and harvest it forever?
not sure what the point of this game is. just plant stuff on the ground and harvest it forever?
great game. 348Joey's complaint seems on par with chat gpt trying to understand something outside its training data.
uh. why did shooting with a sniper rifle fail?
great music but the art needs work. the player's sprite blends in with the background and foreground way too much.
also movement didn't feel great (non responsive, both mechanically and visually)
sorry but it's wrong to not give credit to the inspiration for this game (VVVVVV)
re author: i ctrl-f'd the page for "vvvvvv" before writing my review. i got no hits. i may be mistaken and have typo'd it but i think you added it after i mentioned it. if not, then fine.
but no. even if i was mistaken, it violates no rules. it would be called a mistake. which humans make.
this makes no sense. if it's minesweeper then why sometimes do i drag from a cell that has no # in it to an adjacent cell and hit something?
Sorry about that, this was a design decision where the numbers only indicate water tiles. Any other tile types are less likely to appear but they are hidden and this forces you to use your reveal ability to avoid surprises. Sorry about that confusion.
was kind of put off immediately by the attack button being F.. which is the same hand you're using for WASD.. that's kind of insane.
then i hit the box or w/e and the gun came out and i accidentally hit space and rolled passed room and door closed behind me.. so i had no gu n. that seems like kind of a crazy oversight.
two major complaints:
why do we need to be aligned with the enemies to shoot... what's the back story on why our character can't aim left or right?
the controls are quite bad. Q to sprint when WASD is already movement. and E etc.
there are a ton of better schemes you could have used.
aesthetics were tops. the genre is just of no interest to me.
it's no ms 3d pinball space cadet (or even close) but it's passable i guess.
the colors and art were a bit drab. the music and sound effects were solid. the playfield was kind of empty and boring.
i recommend you check out ms 3d pinball space cadet for a masterclass in how awesome a pinball game can be.
But I didn't want to make space cadet, I wanted to make a target breaking game with pinball controls.
Joined on 2/19/05