first boss was too hard.
i get this is a throwback to an older age of games where their difficulty was designed to make games not fun at all.
i could put some time into this and master it and destroy it. but i'd rather play something fun.
tip to the author: having to do the same thing over and over again is not reasonable difficulty. it's just bad game design.
her health barely moves when you hit her in the head with the whip. that means each attempt takes forever.
boring.
i know more about classic games and have beaten more of the classics than you have (with more ease i'm sure) and i can confidently say this was poorly designed with an elitist anti-player mentality that equals failure.