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sharpnova

2,149 Game Reviews

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was trying to remember why i didn't wishlist this during nextfest. then i got to the jumps where you have to somehow run towards the edge then suddenly switch directions, then pulse... without the momentum subtraction from the anti-direction arrow you're holding slowing you down too much.. and also jumping

it feels so HORRIBLE. ruins the whole "polished platformer" feel so much that i guarantee you, wheter you're willing to accept it or not, it was a huge design error.

re: author: i'm glad to hear that. i guess i'll put it on my wishlist on steam after all. please just clean that ability up. i have no other complaints and i'm an absolute whore for metroidvanias of any kind

RiverForgeGames responds:

Hey, thanks for honest feedback! This is definitely something we're willing to acknowledge and work on.

Internally as we're working towards a full release, we have totally taken this ability back to the drawing board and we've made some significant adjustments so it feels more useful and intuitive.

christ what polish. i wish platformers of this tier were still released on NG

honestly, if the only key you'll accept is space, then don't say "press a key to start"

awesome game though. just like that undergrave game that just popped up on here a couple weeks ago

my gun is bugged. it's firing in a random direction. i wasn't able to aim it at my cursor or with WASD/arrows or anything.

I can't quite put my finger on the problem here.

There is a lot of art, quite good art, imo.

But the music is just terrible and doesn't fit at all.

And the handling and combat aren't great. They feel slow and awkward.

I think you could tweak that and create something really lovely here. The music has to go though.

The whole "metal music" dwarf aesthetic just doesn't do it for me.

Were the glitchy looking graphics intentional? I couldn't tell if it was some kind of rendering/frame/resolution/aspect-ratio/whatever problem.

I'm not remotely interested in dating simulators or dressup games or visual novels etc. so I can't weigh in on the quality of this. But the art/graphics were off-putting and I'm not sure if that style was intentional.

this game has nice polish. but the combat sequences are paced too slow.

no reason you can't just instantly have the next-to-move move.

also the lack of music or ambient noise hurts the atmospheric tremulosity.

what are we supposed to do in the second level once we've collected the three key items (steak/salt/pasta)

i've gone around and clicked on everyone and everything (as well as the key items) and nothing seems to be triggering.

i was under the impression that they'd need to be brought to the guy who gets inside the cooking pot... but at this point he's not interactable.

i'm wondering if the game is bugged or if you simply didn't develop it beyond this point..

really liked it up until this point.

edit: yep i see from another commenter that if you light the fire before showing up with the three ingredients, it simply doesn't trigger.

i doubt you'll fix this so i'll be leaving the rating at two stars.

i'd blam with a zero but i liked the art and ambient music and i understand that in games like this with complicated states, it can be difficult to encapsulate all possible behaviors and sequences of actions. i get that. what i don't approve of is devs who don't fix critical bugs when they're pointed out and i'm confident you won't fix this one.

i often his Z to dash but it doesn't register because the game is still updating the movements of the enemies. then i hit the arrow to dash in a given direction. but since the z wasn't registered, it just walks me in that direction and i take damage.

that alone is enough to give this a zero.

the controls are very bad.

WiredDreamsStudio responds:

I have the perfect game for you, is called Red Ronin, is one of my games, like Undergrave but with a fast paced combat, there's a demo on Steam if you want to try.

fun but short

my main complaint would be the sound effects, especially the sound effect for regular movement. not pleasing at all.

Biebras responds:

New levels are available!

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