needs an idle upgrade.
re author: that would be multiplicatively bussin' and tremulously cute af
needs an idle upgrade.
re author: that would be multiplicatively bussin' and tremulously cute af
Hmm I might have an idea for this
I could ad a wind-up robo fish that drops food that you could buy, what would you think of that?
Edit: It's updated, feel free to take a look!
i liked it. great design. i don't understand why it's in black and white though.
the atmosphere and black and white don't really mix. this isn't noire or whatever.
everything was great except that i never used anything but the fully charged, omnidirectional attack. and i assume most others did the same.
could there possibly be more menus/text windows to click through to get to the actual game?
sorry. it's not that rpg maker games are inherently bad. it's just that just about everything that engine can do has been done a million times before. so if you're going to use it, you need a certain level of creativity and polish in order to stand out. such a level of skill begs you to use a better engine and make something else.
but the real nail in the coffin for me was the excessive number of menus and screens. i think i selected some kind of "play" option 3 or 4 times before the game actually started.
re tewm:
No. Identity is a negotiation between oneself and their family/friends/community/society/world. Insisting on ones own identity by fiat is a recipe for pushback. And that just ends up being part of the negotiation. I get that you're joking and trying to use the review response space to spam and troll, but I can tell you really believe it so I'm happy to shut that line of thinking on your part down as well :)
i dont think having to press a button a few times really warrants a 0 star rating, lol. if that really sucks away all your precious free time then literally just use the fast forward feature, by holding F or G. you don't seem to care about reading the dialogue anyway lol. i am aware that this doesn't stand out very much, it doesn't need to. i made this out of passion, not for attention. i get the feeling you only played 1 game in the collection for a few minutes until you like died and got a game over or something. lol
my pronouns are this / that
please use them accordingly as I decide what my identity is. not you.
it's a nice try, a nice aesthetic
but the controls ruin it for me.
oh and having a time limit on levels. that makes no sense. just have a par time or w/e. but let us figure things out and get a handle on the nuances of the controls.
i flew around for a long time after escaping the bubble and never got any kind of an ending sequence.
word, you fixed it.
now make a sequel or make it longer. have it on my desk in the morning. even if you have to stay up until 3 to get it done.
Okay, bug confirmed then, will fix asap! Thanks for letting me know!
EDIT: I think it's fixed now, it should take a shorter distance, and if that fails, it should trigger anyway after a few seconds.
i'm sorry but you made me fill out a fucking captcha for the purposes of registering for a game on NG?
there's no game on earth that gets over 0 stars after that.
git gud
a definite gem
the controls are very annoying and unintuitive. why not just let us use the mouse?
it feels super tedious. i think it's due to our inability to adjust our horizontal speed without shooting.
Joined on 2/19/05