I think you could have come up with a cleverer rationale for shopkeepers charging heroes than excessive taxes.
I think you could have come up with a cleverer rationale for shopkeepers charging heroes than excessive taxes.
Do you have any suggestions? Originally, we wanted to make it feeding your family, but I thought that would be too dark for the tone of the game, and too close to Papers, Please.
Couldn't figure out level 30.. not even with the hint.
Fun until then though.
It was off to a nice start but I couldn't figure out the four digit combination in the first room.
I am VERY good at puzzle games. I tried every possible permutation on the shapes of the letters in WOOF, the numerical equivalents of the letters. Products/sums. Trying to incorporate all the graffiti on the walls. The four people. Everything.
Whatever the answer is it's so abstruse that it ruins this.
You're overthinking it. Turn your head sideways.
The music is just.. random and doesn't fit and is terrible to begin with?
You don't interact with your inventory directly at all?
The cursor is tiny and doesn't change form or size when you hover over an interactible. The text pops up but that is not a nice feedback mechanism for the player.
Also it's 2016 and you made the game window extremely small.
I just want to mention the music again because.. well that's what is hitting my ears right now as I write this. (browser tab muted)
Much better.
I'm sorry to be harsh but this was very poor.
I think the art was fine. The various rooms looked identical which was boring and drab. But the individual art assets themselves were decent. Not great but passable.
This was sick.
Parallax effects. Particle effects. Metroidvania. All in a 32^2 field. Very cool.
Thanks! The parallax effects are rather subtle. Glad someone noticed.
Very good.
Creative and didn't overstay its welcome.
Music and art could be a little better but they did their job.
The theme is childish.
I like the main theme but it gets interrupted by the constant farting noises which ruins it.
Art is ok.
The second game I died more or less instantly because I wasn't sure how to keep my guy in the air and there were no hints or instructions. And I wasn't about to induce carpal tunnel syndrome by replaying the game and hammering keys to get through part one again.
You criticized another reviewer for not telling you how to improve it.
That wasn't his job nor is it mine.
I'm only telling you what I don't like about it. You're the creator.
thanks for the comment but i was only saying it would be helpful next time - no intend to offend anyone :)
some of the dialog was inspired if not directly taken from edgar allen poe's the raven.
"thrilled me filled me with fantastic terrors never felt before"
A girl's gatta have some secrets
pretty much perfect.
please make more.
another in this style would be amazing but i'm just curious to see anything from you now.
Wow, thank you! The plan is to make this into a full length experience :)
Joined on 2/19/05