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sharpnova

2,149 Game Reviews

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interesting idea. executed terribly.

why would enter satisfy "press start" but not selecting a menu option?

JoelJGames responds:

That's a good point! I think it's mainly due to the game engine I've built this in, the menu is made with dialogue boxes and dialogue boxes have set controls, one of the A/B buttons to cancel, one to progress to the next dialogue options. So I'm not sure if/how I can change that, I'll have a look into it though and see if there's a way

What kind of dev binds mouse wheel to a game feature without dealing with page scrolling?

I don't like it.

this makes ori and the will of the wisps look like back door metroid 5

maxoakland responds:

I don't know what that means

really great as always

i like the way that you're spammed with slow unskippable text when you hit up.

tip: if up continues to the next dialog, then it should also insta-finish typing out the current message.

any game that forces you to sit through dialog of any kind is committing a cardinal game design sin.

needs to be grid based so you don't have those annoying near 100% scores.

it's a logic game. not a "how pixel-perfect can you be" game.

start of game "press any button"

i press space bar and nothing happens.

it's like vampire survivors but terrible

Joined on 2/19/05

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