00:00
00:00
sharpnova

2,124 Game Reviews

583 w/ Responses

5 reviews are hidden due to your filters.

Just way way too unoriginal. And the shifts to the bottom character's position when letting go with the light orb were weird and unintuitive. Like dropping through a platform to a lower spot... that isn't logical at all.

No audio of course hurts it a lot.

I don't understand why you made a clone of Wario Ware and then called your game Not a Clone.

Is it supposed to be a joke that you ripped off another game completely?

OmiyaGames responds:

Hi, sharpnova! Great question. The title, much like the original prototype, is sarcastic. Not only is it a clone of WarioWare, but it's also a clone of a ton of mobile games. In a way, it is meant to point out the shallowness of these games while trying to be fun at the same time.

Making it an aiming/timing issue made this not a puzzle game at all.

The art and sound was ok. The UI was bad because of the long delay in between attempts.

The mechanics were just annoying.

whileworking responds:

Ok, guess that just wasn't the right game for you. The mechanics actually work pretty fine but yes, it is rather a "skill" game with some puzzle elements than a pure "puzzle" game. "Puzzle - Toss" was still the most suitable genre to choose. Sorry for the misunderstanding here ;)

80sRemaker put more effort into his review than this author put into his game.

I think you could have come up with a cleverer rationale for shopkeepers charging heroes than excessive taxes.

kylechu responds:

Do you have any suggestions? Originally, we wanted to make it feeding your family, but I thought that would be too dark for the tone of the game, and too close to Papers, Please.

Couldn't figure out level 30.. not even with the hint.

Fun until then though.

It was off to a nice start but I couldn't figure out the four digit combination in the first room.

I am VERY good at puzzle games. I tried every possible permutation on the shapes of the letters in WOOF, the numerical equivalents of the letters. Products/sums. Trying to incorporate all the graffiti on the walls. The four people. Everything.

Whatever the answer is it's so abstruse that it ruins this.

JonBro responds:

You're overthinking it. Turn your head sideways.

The music is just.. random and doesn't fit and is terrible to begin with?

You don't interact with your inventory directly at all?

The cursor is tiny and doesn't change form or size when you hover over an interactible. The text pops up but that is not a nice feedback mechanism for the player.

Also it's 2016 and you made the game window extremely small.

I just want to mention the music again because.. well that's what is hitting my ears right now as I write this. (browser tab muted)

Much better.

I'm sorry to be harsh but this was very poor.

I think the art was fine. The various rooms looked identical which was boring and drab. But the individual art assets themselves were decent. Not great but passable.

This was sick.

Parallax effects. Particle effects. Metroidvania. All in a 32^2 field. Very cool.

JGardner responds:

Thanks! The parallax effects are rather subtle. Glad someone noticed.

Joined on 2/19/05

Level:
18
Exp Points:
3,580 / 3,600
Exp Rank:
15,607
Vote Power:
6.04 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
4
Saves:
24
B/P Bonus:
0%
Whistle:
Normal
Medals:
4,269