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sharpnova

595 Game Reviews w/ Response

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beat 20 levels real quickly then got bored. i do like sokoban games though. i rage against the author not including sokoban in the tags though.

RichardOz responds:

Thank you!!! I'm sorry it bored you, I didn't want to make such complex levels in order to entertain the player without stressing him, however strange that the tag didn't work, because I had put it

other than your dumb swapping of the obvious+logical jump+shoot controls, this is awesome

WLCSoft responds:

Thank you! I'm glad you like the game! ๐Ÿ™‚And thanks for your feedback about the default controls. I'm gonna take it in count for my next projects.

i tried to hand the sleeping pills to one of the cops outside the starting apartment and it said "i can't" but then when the dialog closed, no UI ever came back up. the game wasn't frozen. passive animations continued as well as music and ambient noise. but no ability to move around or interact anymore.

emontero responds:

Thanks a lot for your feedback! I'll try to fix this bug in the following updates

fantastic. love the dynamic behavior of the pet and family. that must have been nightmarish to get working right

wishlisted, obviously

SeethingSwarm responds:

Oh I'm so glad you liked the demo for Primal Planet :) The dynamic behavior of the pet and family was tricky to implement yeah, but also really fun to do. I'm still tweaking it a bit every now and then.

Thank you so much for the wishlist, the kind words and the 5 stars! I really appreciate it :)

no level select and the rotation controls being reversed from what they should be hurt this game a lot.

snowflakestudios responds:

You can swap rotation controls in the settings. Sadly the demo doesn't feature level select right now, but it is in the full game.

you move and slide around too fast for how small everything is.

people evolving in this universe would have no problem correctly solving the "can a plane take off on a treadmill?" problem.

errorerratum responds:

Lol at the treadmill problem.

It sucks that you didn't find it fun, hopefully you'll find one of my future games to be more to your liking.

message me or respond to this review if you ever release on steam.

FCPXAV responds:

I've been in the process of gettting the Steam page reviewed, I'll send a dm when it's up!

uh.. not locking the cursor into the game window.. and having the cursor be almost invisible amidst bullet mayhem.. and the game not detecting relative mouse movements when the cursor is outside of the window..

i'm surprised this game has a rating over 2 stars due to all that. i have no doubt those things made the game unbearable for most.

litroj responds:

Thank you for trying! I will consider changing the cursor in the next version

awesome. loved this. would rather it be an open level design with the 4 abilities or at least the shoot/gravity/dash ones being unlocked gradually ala metroidvania

but still fantastic.

Jampley-Dev responds:

Glad you like it! I've been meaning to make a metroidvania for the longest time, but I had a different idea for this game.

EDIT: Demo 2 is out here, and on Steam if you want to wishlist the full game: https://store.steampowered.com/app/3482870/Gravity_Storm__First_Mission/

dash does nothing...????

Snow-Hex responds:

It makes a displacement that even allows you to pass through enemies ๐Ÿ˜ฟ

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