It's SC.
But you did it in flash and all by yourself. Even down to action queueing. This is some nontrivial stuff. I'm impressed by the technical aspect.
I couldn't really be bothered to play it, mainly because it didn't have a full screen option and didn't handle the mouse scrolling the map rather than minimap clicking better. And it didn't really have a compelling theme or story or novel mechanics that made me have any desire to play.
And yet it still deserves a 5 imo because of the technical aspect. I've programmed an ASCII based real time strategy game before and it didn't have a lot of the stuff here. This must have been a ton of work and it seemed pretty polished.