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sharpnova

595 Game Reviews w/ Response

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It's SC.

But you did it in flash and all by yourself. Even down to action queueing. This is some nontrivial stuff. I'm impressed by the technical aspect.

I couldn't really be bothered to play it, mainly because it didn't have a full screen option and didn't handle the mouse scrolling the map rather than minimap clicking better. And it didn't really have a compelling theme or story or novel mechanics that made me have any desire to play.

And yet it still deserves a 5 imo because of the technical aspect. I've programmed an ASCII based real time strategy game before and it didn't have a lot of the stuff here. This must have been a ton of work and it seemed pretty polished.

moligames responds:

Thank you!
My next game will be a steam game, more creative, more stories, more vivid!

why the procedural music? you're using the exact same tool that everyone uses for it and it always generates cacophonous ear sludge

i liked the game itself though.

esayitch responds:

Well, I tried making my own music for it with certain tools like Musagi and BFXR... but I failed miserably... it was a really, really annoying background tune. I also tried using something free, but it didn't really fit, and I generally don't like to use other people's stuff unless they are working with me... So this was my last option xD

I had 8 spots. The other player did too. He got 5 points. I got 0.

End.

BoardShockGames responds:

I guess you get blocked before the other player, so he get's four points from you (your unplaced pieces). The other non blocked players received that number of points as well. The order in which a player gets blocked matters. ;-)
Greetings!

great game other than how annoying it is to accidentally step on a button you didn't mean to and then bam you have to do a long sequence over again.

VFHolloway responds:

Yeah, sorry about that :p I thought it would be a different version of bad stimulus... working on it! read my response for DamonandSky's comment :)

Jesus how did you upload this without playing a level first?

Nothing works. I'm at the tutorial that tells me to place a wall by clicking an empty space and literally no where on the playfield has the slightest reaction to me clicking it.

It's clearly a bug because the game loads and I have never had any issues playing a game on NG.

Hoork responds:

Thanks for the review. I have become a little more aware of my mistakes.

I had played in my levels. A Lot. It's not a bug. The thing here is that at the start of the level you have zero $. You can not build walls at first turn. Just do next turn and then counter should have more than zero $, and then you can build walls.

it's like hotline miami but terrible

GraveDangerGames responds:

Hehe, ok.

really well done but i definitely needed him to bang that girl at the end.

PuffballsUnited responds:

Haha

this music is stolen from the guys that made tasty planet. i recognized it instantly.

on newgrounds, if you report someone for this type of thing you just get laughed at.

so i guess you get away with it. but not without my review calling you out and a huge 0.

tAMASGames responds:

if you were a little smarter you could take a look at the credits section of the game.
the music ( "Red Cat" ) was composed by Pierre Langer and licensed for the game using some $$$!
you can buy the music also, for example here: https://www.shockwave-sound.com/search/red%20cat

so HUGE ZERO to your mental abilities !

p.s.: think before you accuse someone...

no upgrades...? eh.

mousebreaker2009 responds:

We would have loved to have put upgrades in, but we tried to make this game in 3 weeks in time for Halloween. If you liked the concept - let us know and we will try and do a bigger game along the same theme.

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