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sharpnova

2,163 Game Reviews

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5 reviews are hidden due to your filters.

level 9 is very very annoying. i like the concept overall. but you didn't have to make 9 so tedious.

what it god's name is up with the controls?

i hit enter on continue... then i hit enter on the campaign selection and it just brings the menu back up...?

then when i hack my way into the game (because the menu system is broken) WASD doesn't work properly. u have the arrow keys set to turn not strafe... so.. why?

freds72 responds:

WASD is ESDF (cannot really do anything about it).
As for enter, I’ll check - not expected.

buggy. the thing told me to say "hi rose what's up" and when i talk to thhe door and the vines to the right of where the radio was, neither of them give me that option. game broken.

minibunnies responds:

I'm sorry you had a bad experience playing our game. When you get to the point where Buttercup tells you to say "Hi Rose, what's up?" you have to record the dialogue using the 1-4 keys on your keyboard. Afterwards, you can talk directly to Rose sitting in her flower pot and choose that line to speak with her.

I have recorded a tutorial video showing the initial part of the game that might help you to progress:
https://www.youtube.com/watch?v=srOfQ91Nuk4

If you are still unable to progress after that, I would love to talk more to figure out what the problem might be.

Thank you for leaving feedback and I hope you give Hazel another shot!

what.. exactly was the point of having projectiles fire so insanely fast?

the length and frequency and unskippability of dialog and cutscenes was beyond infuriating.

very nice

it's such an absolute cardinal sin in games to constantly force the player to move their hands between the keyboard and mouse. why on earth did you do that?

wait a sec.....

you have us use the arrow keys, which are right-handed keys and then also require us to use the mouse?

that just... yeah. that is such a huge oversight i have no idea how/why you launched the game like this.

lol and the tooltip says to press up to jump... and up doesn't work, spacebar does.

this is one of the least polished things i've ever seen.

lmao... on second level you have control of your character before the scene even pans to them so you can easily just run right into the saw blade.

and the height of your double jumps is so inconsistent.

this is just a 0/5 across the board. i only kind of liked the music. the sound effects were horrible.

SubinAnimation responds:

We will polish it for user convenience. Thanks for the review.

I don't understand why you would make a game like this and then put creatures in it that kill you.

There is literally nothing you can actually do to avoid that.

blackgobygames responds:

Thank you for the feedback, yes, basically the idea was, that the player has to outmanuvre the creatures and push the "missing" button at their "exhibition place", and that's all the player can do to survive. In this version, there are a bit too much of them, and they do come a bit too fast, so it is quite hard, I'll try to balance it out better, and maybe add some options to keep them away.

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