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sharpnova

2,089 Game Reviews

571 w/ Responses

5 reviews are hidden due to your filters.

solid.

interesting but the way the camera swings past where you drag with the mouse makes navigation impossible.

what a huge oversight and design flaw!

this is boring af. and the behavior of the sprites when they pour out and rebound off things makes no sense.

lack of ambient noise makes it all feel very.. empty and dry.

you can't just have loud heavy music and sound effects with no ambient noise.

cute but too short

and the lack of any moment of invulnerability (or at least mobility) when taking damage makes one point of damage = almost inevitably followed by a couple more and death.

don't like that one bit.

great but too short. hope it gets expanded on.

too short to add to my list :( really wish you'd continued this. it was excellent.

the handling is quite bad.

fantastic level design

WAY too difficult to steer the coin. i like the music. i like the art. the story is cute.

the controls? killed this af.

way too dialog heavy. and i'm not a fan of the way you do loading screens.

i get needing to load things. i don't get punishing us by forcing us to click the screen at "loading complete" that kills the smoothness of transitions.

there's a lot to like here and the production value is high but unfortunately these two factors weighed heavily enough that i wasn't able to give it a very concerted effort.

Muja responds:

Hello there and thank you for your review! I'll answer to the two points you raised:
1) Unfortunately, yes, point and click games are very dialogue heavy; even more so when it's a mystery game in which you play as a detective, dialogue is essential and you need to read everything carefully in order to look for clues and make the correct deduction.
People who love this genre love to read lots of dialogues, too, but I understand it's not for everyone.
2) Html5 needs a user interaction to make the music play. It's silly, I know, but that's how it is. If I didn't make you click right after the loading, the scene would start without music and it would suddenly start as soon as you click somewhere... that would be just as bad in my opinion. But I agree I need to come up with something else, this is my first html5 game and I hope that with experience I'll be able to find a way to get around this problem.

Once again, thank you for your constructive review!

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