pro: looks good
con: controls are bad
pro: handling/movement is good
con: i absolutely hate this arena style. i was hoping for a real platformer where you progressed through a world
pro: looks good
con: controls are bad
pro: handling/movement is good
con: i absolutely hate this arena style. i was hoping for a real platformer where you progressed through a world
Actual levels and bosses will be in the full game. Thanks for playing!
the controls are so terrible. why the hell are you making us do everything with one hand?
re:
off the top of my head and to the extent of my ability to remember the game
wasd - movement
j, k, l for shifting jumping and super jumping
e for opening upgrades
star awarded for replying. the game is better when the author replies therefore it's a legit part of the game experience and a valid reason to increase score.
Any control scheme you think would work better?
super laggy. like a 2 second lag spike every 5 or 10 seconds or so.
i have a badass computer. much better than yours and i'm running windows 10 64-bit whatever and running this in chrome.
so fix your shit.
way too easy. move to a bottom corner and shoot until they're all crowded above you. then move to opposite corner, kill them as they're coming to you and spawning until all of them are above you again.
takes zero skill and you can't die and there's no progress or victory
your positioning has to be too precise to serve a dish. i'd find myself running through serving dishes and surprised some or all of them hadn't been served.
We can see about potentially making that easier in a small update sometime soon.
i have made a dozen games, far better and more polished than this, that i still wouldn't upload to NG.
ok the close -> trick puzzle was way too hard. way way way too many ways to interpret close and those #'s. to even think u need to combine them.. and then to know which way you were going with the high number of degrees of freedom in that puzzle.
too hard. puzzle either needs to be simplified or made more obvious.
fun. i really like the sound effects. music is meh. levels need more visual variety. same for music. need more and it needs to be better.
also the handling near edges has that traditional bad handling you come to expect from retro platformers.
also this isn't a NES aesthetic. nor is it SNES or anything like that. this is late 80's PC inspired.
Joined on 2/19/05