easy
easy
1. WASD. not arrow keys. ignore 3p0ch.
2. upgrades
3. limit fire rate.
4. do not put exposition in author comments. that's not sustainable. it should be in the game
it is literally point #4 that forfeited you two whole stars from my score.
why do you make all your games so hard?
they always look and sound so good but have way too much difficulty.
too difficult
lol@ the people who can't figure out how to play though.
i got pretty far but got frustrated.
looks and sounds fantastic. just wish it wasn't so difficult.
nice. inspires me to make something like this but significantly better. particularly in the ship handling and overall atmosphere.
what is the point of this?
nice. i wasn't a fan of the screwdriver part of the puzzle and reconstructing "bow" was a bit of a stretch. other than that, good puzzles and atmosphere.
absurdly horrible music. i liked the layout of the world though.
explain how the hell we are supposed to know to enter hairs when the clue was haris?
why are your games so much smaller and easier lately?
Joined on 2/19/05