You need to be able to have the recipe book open alongside the work area.
You need to be able to have the recipe book open alongside the work area.
Fair point; I suppose it can be a bit frustrating to have to memorize the recipes at the start and it'd be nice to have the recipe stay on screen. I'll see what I can do because I don't necessarily want to make it too easy or crowded. Maybe I can have the last recipe you read stay on screen in a little bubble somewhere. Good food for thought!
wow this is polished.
your clue in the room in the cellar (yellow, grey, then red) is actually backwards from the order you're supposed to put the paintings up. you messed that up
Z is really far from I. i have seen multiple people point this out and you brush it off and haven't changed it.
this would be a five if you didn't have to hit R to reset. how do you think people are playing? do you think they are sitting with both their hands on the home row like dutiful typing class students and moving their right hand to the arrow keys?
or do you think they have their right hand on the arrows while they lean into their desk to relax?
how could you not anticipate that this is the way most people would play?
so suddenly you have to activate your left hand rather than relax.
very stupid.
basic design philosophy: don't add keys to the arsenal unless required. guess what? could have reset level with "any key" or "up" for reset and "down" for checkpoint or something.
not hard to design properly.
Thank you for your feedback!)) This is very important for us. You can try 66 levels of the full version of the game. New monsters, new adventures, a map and new smart moves are waiting for you! https://store.steampowered.com/app/1209520/Smart_Moves
very nice. nothing abstruse or annoying.
i like it but i don't see why you couldn't have added a few more levels and an upgrade that gives some kind of heatmap or light heat trace. infrared vision or something. something that slightly aids you in finding the gnarlies
5/5. sending report to tom and wade to do an investigation and ban users who voted below 4.
feels good and looks and sounds good.
i for the life of me can't understand why you didn't capture the mouse. do you understand what right mouse button does when clicked outside your applet?
Thank you. I was so focused on other things I didn't even think about restricting the mouse, something to add in a future update.
uhm.. why can't i pick which weapon i use.. or switch weapons. i hit every damn button in your description and in the game's key list and i was stuck with sword despite having used bow and arrow just before. how absolutely and utterly annoying.
I tried 899 which is THE logical solution and it didn't work.
Joined on 2/19/05