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sharpnova

2,149 Game Reviews

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really impossible. even in the first level you run out of ammo no matter how well you line up your shots to take out multiple enemies per shot. and there is NO way to get more ammo. so you are completely screwed at that point.

i've tried interacting with everything including the little box looking things the enemies seem to drop.

what a STUPID oversight.

MD-Wade responds:

Hi, the starting silenced pistol is meant to be auxiliary, you are not meant to rely on it for your only means of defense :) You can swap to your fists to attack the enemies, and they will occasionally drop ammo

why don't you let us play the next level with keyboard?

you do realize our hands are on the keyboard during the levels right?

how could you have failed to playtest that part of your game?

ok wtf. got really far. landed on a platform. chatted with someone for a bit. suddenly the platform falls out from under me and i die. huh? what is the point of that?

i don't like the despicable actions you can make in this game and the way it tricks you into making them.

the controls were garbage and the game overall was buggy as hell.

nice twist. what did you use to record player actions for the rewind? literally just player actions? reversing time in a video game is a very complicated problem. jonathan blow spoke at length about it after braid.

OmiyaGames responds:

Sorry for the belated response. Long story short, we store the player position every few frames, then teleport the player to those positions in reverse order at the end cutscene.

this co uld have been so amazingly much better.

why did you set up the movement controls this way..?

also do you realize how much that negatively impacts performance? the game engine has to do trigonometric calculations every time the player hits a direction key.

around level 40 or a little before, a mob bugged and stopped advancing. it was one of those green light orb guys and he was in the frame where he is lit up red. he didn't move. bullets went right through him and there was no way to exit to a menu or restart the level. it was an absolute game destroying bug.

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