went into my house, put stool in front of vanity, whatever i looted that was on top of the vanity didn't go into my inventory.
what a ridiculous bug.
went into my house, put stool in front of vanity, whatever i looted that was on top of the vanity didn't go into my inventory.
what a ridiculous bug.
You found the glitter to shift to sprint. Did you read the dialogue? We didn't think it was necessary for it to take up an inventory space.
level 9 is very very annoying. i like the concept overall. but you didn't have to make 9 so tedious.
what it god's name is up with the controls?
i hit enter on continue... then i hit enter on the campaign selection and it just brings the menu back up...?
then when i hack my way into the game (because the menu system is broken) WASD doesn't work properly. u have the arrow keys set to turn not strafe... so.. why?
WASD is ESDF (cannot really do anything about it).
As for enter, I’ll check - not expected.
buggy. the thing told me to say "hi rose what's up" and when i talk to thhe door and the vines to the right of where the radio was, neither of them give me that option. game broken.
I'm sorry you had a bad experience playing our game. When you get to the point where Buttercup tells you to say "Hi Rose, what's up?" you have to record the dialogue using the 1-4 keys on your keyboard. Afterwards, you can talk directly to Rose sitting in her flower pot and choose that line to speak with her.
I have recorded a tutorial video showing the initial part of the game that might help you to progress:
https://www.youtube.com/watch?v=srOfQ91Nuk4
If you are still unable to progress after that, I would love to talk more to figure out what the problem might be.
Thank you for leaving feedback and I hope you give Hazel another shot!
what.. exactly was the point of having projectiles fire so insanely fast?
the length and frequency and unskippability of dialog and cutscenes was beyond infuriating.
5/5, but man did i get sick of how you get stuck on corners and walls so badly.
Thanks!
very nice
it's such an absolute cardinal sin in games to constantly force the player to move their hands between the keyboard and mouse. why on earth did you do that?
wait a sec.....
you have us use the arrow keys, which are right-handed keys and then also require us to use the mouse?
that just... yeah. that is such a huge oversight i have no idea how/why you launched the game like this.
lol and the tooltip says to press up to jump... and up doesn't work, spacebar does.
this is one of the least polished things i've ever seen.
lmao... on second level you have control of your character before the scene even pans to them so you can easily just run right into the saw blade.
and the height of your double jumps is so inconsistent.
this is just a 0/5 across the board. i only kind of liked the music. the sound effects were horrible.
We will polish it for user convenience. Thanks for the review.
Joined on 2/19/05