awesome incremental. sea of bad ones lately. but still a good influx of goods and greats.
working on one myself. definitely won't look or sound this good
awesome incremental. sea of bad ones lately. but still a good influx of goods and greats.
working on one myself. definitely won't look or sound this good
The handling.
Is terrible.
The handling is so so terrible.
It's just.. the worst handling ever. If it was tighter with less skidding this would be a lot better.
Also the way you skid at the start is not cool or fun. It's incredibly ugly and annoying. It feels bad. You want to make game mechanics feel good.
eh you didn't just make it too hard. the whole game is too hard.
just bad overall difficulty design. please fix.
because the mechanics/sound/music/art/theme/basically everything but the difficulty = awesome.
It would have been funny if the premise was that the reason alien's anal probed us was so they could collect our poop to use as ammunition.
I like your thinking. Maybe I'll steal that for the sequel...
This is a fundamentally broken game.
It's impossible to really judge where you are spatially with respect to asteroids in the distance. There needs to be some kind of grid or forward shadow indicator.
Also, mouse is constantly moving out of the window and then doesn't interact with the ship anymore. That makes this virtually unplayable.
upgrade to "decrease hitbox size"
never seen that before. that's pretty cool.
i absolutely hate the skill system. i could not ever get a skill off without taking damage because i have to take my fingers off the movement keys to hit a number button.
why isn't it q/e to cycle active ability and right click to cast it? why wouldn't you do that..?
i changed them to space, shift, and ctrl, but how nice it would have been to have it on right click.
right click CAN be used reliably and consistently in web-based apps now, so you have NO EXCUSE.
still a good game but i don't like how difficult some of the stars are. like killing the first boss in less than a minute.
and despite upgrading my hitbox, it made no discernible difference whatsoever. oh and the weapon caps out at a really crappy damage level.
Joined on 2/19/05