This was really nice.
Didn't overstay its welcome. Art 10/10. Music 10/10. Sound effects 10/10. Difficulty 4/10
This was really nice.
Didn't overstay its welcome. Art 10/10. Music 10/10. Sound effects 10/10. Difficulty 4/10
The missions are extremely bugged.
For example, the 7th mission in level 1 has me complete level without using grenade.
I had to do it three times before it counted it as completed.
The 8th mission was "without greed" which I'm yet to get credit for. Trying attempt two now.
Just fought boss and I wasn't even on the screen and unable to move into screen or anything. Boss wasn't hitting me. Nothing was happening really.
So... as much fun as I was having with this, it's time to move on.
Game breaking bugs earn a 0.
I got 107.. and submitted high score and I don't see myself on the high score list.
Window is too small. I don't like the lack of mobility and how small the room is.
The music is a bit jarring without a bass track
Your score did get submitted, just look again it is there.
I fucking love scriptwelder's shit.
This was yet another truly great game.
Terrible. No sound. No positive player feedback. No feedback loop.
Game crashed immediately on the second level. I have an intellectually superior computer and use Chrome. It was your daft programming.
The concept is uninteresting and uninspired.
I wasn't even able to click any of the bottom buttons when level two began it's crashed existence.
It just didn't grab me. The art was great. The sound seemed fine. The music was good.
Combat was nice and simple, a nice change from the tedious combat of other games in this genre.
But I'm just not attracted to clicking through lots of exposition.
The best stories are told implicitly. I think using lots of dialog is lazy and breaks immersion.
People don't understand that theme is far more important than story.
I think obectively I can give this a 4, despite what to me were shortcomings, the quality of the game was higher than my experience.
Thanks!
Really stupid that you can't use the arrow keys.
Huge and ridiculous oversight. Would be way more comfortable.
Survival crashed on wave 33
Art was just ok.
Music was good.
Interface was really solid. No annoying extra clicking.
One major thing is that towers need to look more distinctive when upgraded. It can make it annoying upgrading tons of towers not knowing which ones are at which level.
They differ slightly, visually, but not enough.
Probably too easy for hardcores, but when it comes to tower defense games, I prefer them to be easy.
I like this genre. I liked the game this is a clone of a lot and this is a fun twist with the upgrades.
It is missing something big though. A replay button at the end of levels you get at least one star on.
That was VERY annoying.
There is a replay button! At the top, the third one along, the circle arrow, you can click that at any time to restart that level! Enjoy!
Joined on 2/19/05