why have rails if you can't even land on them? and yes i tried landing on them with x pressed and with x not pressed.
you just pass right through them.
so why have them?
re author: ahh i see. yeah i don't read tutorials. if a game can't organically train the player, then more dev time should have been devoted to player training.
but i tried it out given what you said and it felt a lot better so i updated the rating.
but just a tip for the future: people generally hate tutorials.
props to you for not having a FORCED tutorial though. that's even worse than failing to adequately train the player.