*Bane voice* What a lovely lovey game.
*Bane voice* What a lovely lovey game.
elegant.
what a terribly idiotic game.
first 10 levels i took no damage because i don't suck at games. and you give health packs almost every level there.
next 10 i start taking damage and you offer no health packs
wow. smart progression.
so smart it earned you half a star. you should join mensa or something.
Your review looks like excuses of loser but I don't give a fuck.
i got to the end of the first map.. i think? i hit s.. it took me back to the map so i selected the same level (because it was the only selectable one) and it wanted me to play it over.. so naturally i stopped playing.
also having a quality control where you aren't told what you are setting the quality too is absurd. i want it on the highest quality because that results in the most enjoyable overall experience. but i need to cycle through them a million times to figure out which is which? one of the cardinal sins in flash gaming imo.
also it was mindless gaming at its worst.
0_0 waw .... you make no sence, sorry XD
badass.
so you intentionally crippled the NG version of your game to force people to your website?
why the hell would banner ads cause your game to lag this bad?
Of course not, and I'm not sure but people with ad-block seem to run it better on NG.
not clear at ALL which cells you can eat. from the start you can eat some cells slightly bigger than you, yet later on you'll take damage for eating some red cells that are smaller than you.
movement feels horrible. glitchy and erratic. not smooth at all.
upgrades felt like they did nothing at all.
can't believe no one has mentioned the main gamebreaking bug
on the bottom floor of toni's house, there is no door to exit.
you simply can't progress that far into the game.
The door at the bottom isn't needed for completing the demo.
Flood Runner 3 was better than this one in every way.
Props for making a nearly perfect game. 5 stars doesn't mean perfect. Nothing is perfect. I didn't like how I couldn't fall faster when I was sliding down a wall.
Saving the game automatically not only after you finished a level but after you visited a town: smart.
Not making you move your hand back and forth between the keyboard and mouse: thank you. A lot of flash games require that and I hate it.
Music/art: 10/10
I wasn't a big fan of the simplistic nature of the gameplay. I'd have liked some dash/double jump/etc. abilities added in and some gear. I upgraded my weapon a lot and although it looked cooler each time, it never seemed any stronger. I killed those tiny purple hopping things in two hits at the start. Then with like 5 or 6 upgrades on my weapon damage it was still two hits.
Joined on 2/19/05