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sharpnova

2,149 Game Reviews

591 w/ Responses

5 reviews are hidden due to your filters.

i can't believe we can't use WASD.. or at least a keyboard key to select or cycle through the demons.

you fully expect us to just constantly move our hand back and forth between the mouse and keyboard.

that is so amateur..

give me a break. this is really terrible.

FetusMilkshakes responds:

Thanks for the review, it clearly states why you dislike it and how we can fix it.

no sound and mute button and sound icon in upper right do absolutely nothing.

what is this doing on the front page? this was on the front page years ago.

seriously what is going on?i gave this a 5 the first time.

why would i give it two 5's?

lol. wagon came up. i shot it 3 times real fast so it died. it dropped coins but i didn't get to pick them up cuz the wagon was dead so i'd beaten the level.

lol!

how did that stupid bug slip through? something that obvious? rofl!!!!!!

royalin responds:

IF you only knew how many bugs we encounter on each game, thanks for the heads up but why you scored it so low... :(

gripe 1: when i click "next level" why doesn't it take me to the next level? it takes me back to the level select menu. this is pointless and requires an extra click. just have the option to "replay" "next level" "main menu"

unfortunately i found the game too boring to continue. so you only get one gripe.

great implementation of the concept and great use of the api.

problem: why aren't games in which its your turn listed first? it's annoying having to traverse all the pages to see if you have anything pending. seems like an obvious design flaw.

Mattster responds:

This will be out in the next update! :)

this could be so much better.

the limited ammo crap was annoying.. and poorly explained. yes you said "gun is useless without it" but that wasn't exactly clear. why not just call it ammo or "maximum ammo" or something? or better yet why not remove that stupidly annoying mechanic and replace it with a nice solid set of upgrades of the weapon instead.

also.. no indicator of how much health or ammo you have was quite a ridiculous oversight on your part.

why not more enemies? why not a real incentive to buy the weapons?

in short.. why not make a good game instead of a bad one that had the merest semblance of promise?

and having to click use on the weapon after you buy it... that would make more sense if the interface was cleaner.. instead of a mess where you have to click these icons to have a clue what they are.

all in all... i was going to give this 3 stars but writing this review made me realize it was more like a 1.5.

if you wish to respond to my feedback, message me privately. i can't reply to your response here.

meinlogin responds:

There are ammo and health indicators at the bottom of the screen, I will make some different instructions to better explain this. In short, I wanted to make this game more like avoider, and not like shooter, so that's why there is limited ammo. Anyway, thanks for the fair opinion!

how hardcore am i for getting to level 3? seems pretty hardcore of me

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