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sharpnova

2,149 Game Reviews

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5 reviews are hidden due to your filters.

this was just terrible. it was the interface. possibly the worst interface i've ever seen in a flash game.

i can't even list all the ways it was bad.

i will mention that having us fight to dodge the "OK" button while trying to click up the gold at the end of a level was..

who's idea was that? this person has suffered a lobotomy.

multiplayer.

really makes you appreciate the wall jumping mechanics of super meat boy

if you run off a ledge, why can't you jump? that's how double jump normally works.

upgrading speed just makes the game harder.

beating the level seems to mean nothing. you just do the same level again. maybe it's a bit longer or something?

was ok. i like runner games but this one had some flaws.

score clearly inspired by monkey island

fun but a bit monotonous. (a lot of boring travel)

i wish something being on the featured games section actually meant something.

just stick to pbots daily picks or w/e on the left side.

i think you meant "decrease" delay. not "increase"

i really hate when imprecise language is used to describe mechanics in a game.

it makes the whole theorycrafting aspect nearly impossible.

also the difficulty of this game is.. well to put it nicely "game breakingly NOT FUN"

btw, having the exp bags despawn after a certain amount of time was idiotic as well. you have to back up or you die and then it's game over. give me a BREAK. so you think at the end of the level you can just go and scoop up your exp bags. NOPE.

Joined on 2/19/05

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