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sharpnova

2,091 Game Reviews

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5 reviews are hidden due to your filters.

I fucking love scriptwelder's shit.

This was yet another truly great game.

Terrible. No sound. No positive player feedback. No feedback loop.

Game crashed immediately on the second level. I have an intellectually superior computer and use Chrome. It was your daft programming.

The concept is uninteresting and uninspired.

I wasn't even able to click any of the bottom buttons when level two began it's crashed existence.

It just didn't grab me. The art was great. The sound seemed fine. The music was good.

Combat was nice and simple, a nice change from the tedious combat of other games in this genre.

But I'm just not attracted to clicking through lots of exposition.

The best stories are told implicitly. I think using lots of dialog is lazy and breaks immersion.

People don't understand that theme is far more important than story.

I think obectively I can give this a 4, despite what to me were shortcomings, the quality of the game was higher than my experience.

Hyptosis responds:

Thanks!

Game completely bugged out at the end.

Was picking up the motor and traveling around. At one point I had two side by side. But after that all my traveling around and picking it up did no good. There would be 1 or 0 laid down.

It was supposed to be adding one to the row of motors everytime I went forward, grabbed one, and went back to 0, right?

That made no sense.

Regardless. After a bunch of frustrated attempts, the music stopped, the time stopped progressing, I couldn't even move, though initially I could move.. and there was no time travel.

So I put a lot of time into this just to have it bug out.

You bit off more than you could chew with this. And believe me it shows.

Really stupid that you can't use the arrow keys.

Huge and ridiculous oversight. Would be way more comfortable.

Survival crashed on wave 33

Art was just ok.

Music was good.

Interface was really solid. No annoying extra clicking.

One major thing is that towers need to look more distinctive when upgraded. It can make it annoying upgrading tons of towers not knowing which ones are at which level.

They differ slightly, visually, but not enough.

Probably too easy for hardcores, but when it comes to tower defense games, I prefer them to be easy.

I like this genre. I liked the game this is a clone of a lot and this is a fun twist with the upgrades.

It is missing something big though. A replay button at the end of levels you get at least one star on.

That was VERY annoying.

blit-blat responds:

There is a replay button! At the top, the third one along, the circle arrow, you can click that at any time to restart that level! Enjoy!

3 stars?

the low inertia of the ball makes it way too touchy.

too fast. too much acceleration. and visually very unsmooth.

Clever idea.

A little limited in scope. Do you think you could add guns or particle effects?

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