beat it but i never found a use for that wheel of roman numerals and colors (which seemed to be related to the roman numerals over the theater stage)
also the lack of anything being animated (aside from some fire) detracted from the experience.
as well as weak/nonexistent sound effects.
i didn't like the interface (having to click through pages of inventory was annoying)
when you solve a puzzle, that puzzle should become inactive to reduce the computational complexity of the game space.
when you open your map and type into the page on the left you can backspace over all but the first letter. i had a 'g' stuck there forever. i was able to hit backspace and move the cursor temporarily but the g remained. things like this reek of a lack of overall polish.
lack of a full screen/higher-def option was very annoying. i run 1440p and don't much care for flash games where the window is 1995-monitors tiny.
the ending was annoyingly abrupt. give the player some payoff for his work, eh? like a nice sunlit expanse or at the very least something to look at other than a score game.
when you jump out to the "submit score/play again!" nonsense you completely remove immersion.
also i did click your walkthrough button (though i didn't need to use it) and noticed it took you to a page that did not contain a walkthrough. so i believe you were just trying to get page views on that website, which reeks of.. well it reeks of cheapness on your part.
you have a LOT of work to do on this title.
end of discussion.