uhm.. ok?
the plural of dwarf is dwarves..
uhm.. ok?
the plural of dwarf is dwarves..
too hard to click
too difficult to click and it punishes you too much for missing. clicking the people just coming in the front door while they are walking to the couch is so hard.
that needs to be reworked. suggestion, remove the clickability of the front door.
it's clickable and hogs ur clicks that were aimed at the people.. yet it serves no purpose. why is it highlightable?
also.. the problem with families is that the gap in between mom and dad is unclickable.. so u have to click very precisely. so darn annoying. just make it one big hit box with no concavities.
also you should be able to hire assistants that do some of your tasks for you and make your job easier.
addicting and fun with some minor problems
the game was fun and kept me entertained from start to finish but there were a few minor errors that if fixed, would make this game perfect:
1. annoying controls. don't like zipping around with the mouse.. it makes it so i move my mouse to my destination, get there, and keep moving. would probably prefer it if your cursor WAS the ship. that'd make things perfect.
2. need hotkeys for the weapons/heal instead of having to hit space and move ur mouse over it. (annoying)
3. the first charge weapon gives no text notification when it comes online.
4. (this wasn't a problem) but i'd like some more upgrades.. and possibly some permanent upgrades. things like shields, better mobility, teleporting short distances, etc.
somewhat polished and good
problem is. everything in the background and foreground and everything that is relevant or irrelevant has the same sharp contrast.
it makes the screen appear cluttered and confusing.
games like world of warcraft tend to try to recede irrelevant and background terrain/objects/etc. with fading and color filters so they don't stick out as much.
this game sorely needs that then it would be a really enjoyable experience.
just not fun
I'm sorry. This type of game just isn't remotely fun. Just running around getting knocked down and waiting to get back up and hoping to get your hits in.
fun demonstration of a famous math theorem
some of the comments complained about the difficulty.
don't think the idiots realized that it's impossible to make this game more difficult with four colors. it's a famous math theorem proven by hardy.
you could limit it to 3 colors and come up with some clever scheme, but as we all know, any map can be colored with four colors.
10/10 for demonstration of a famous theorem with a soothing game. the fact that it's mind numbingly easy isn't the point.
A large majority of the levels can be solved using only 3 colours. You are awarded a gold star in the level select menu for doing so. I think it becomes a little more challenging if you aim for that.
Good to see some of the geeks picking up on the concept behind it :)
potential but fails
the graphics and stuff are smooth. this game has a lot of potential
problem is the controls. and i think one simple fix would fix it all
W should be jump (in addition to up for climbing ladders)
having to use WASD, space, and mouse all at once is annoying and i frequently hit W instead of space and fall.
i'm sorry to say it's a gamebreaking feature.
poor synthesis of action/puzzle
this game is a puzzle thriller.. but it throws in this arbitrary action encounters that are rather annoying and death not only sets you back in terms of combat.. but in terms of all the thinking and logic and puzzles you've done?
i'm sorry. make it so the monsters don't actually do damage to you or something. use them as an ambience/scare mechanism sure. but don't have them kill you. i got inside flat 2. used the change on the vending machine etc. i'm guessing i was pretty near the end, then i died from some monsters. rather annoying. didn't attempt again.
fun but annoying
fun (i got 35th of all time with 6516 score)
but annoying.
i hate the way you have deliberately misspelled words in there to throw you off.
boring and featureless
i found the game to be boring.
no sound effects. no real graphics. (death animations etc.)
frequently, the roll/climb thing didn't work
just wasn't that fun overall.
Joined on 2/19/05