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sharpnova

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i'm speechless

i'm not normally a fan of arcade shooters but this even less my taste than usual.

you die quickly and instantly upon any contact whatsoever... wut?

no continues or retries. also no upgrade system.

just way too difficult and not pleasing.

when you make contact with an enemy ship or projectile, the contact doesn't even finish. the ships just reach each other's edge.. and it freezes and u die. that's very unappealing. at least have a real crash through.

sorry i had to rate this a 1/5.

also no pause or mute and the first boss laser.. wut?

mediocre

difficulty scaled too fast and there was no way to start a new game.

you always started with your previous upgrades. even when i cleared all my browser information i was unable to start a fresh new game.

too difficult

the goal of the game appears to be upgrading, yet upgrading just makes the game harder.

i'd say the biggest problem was having to differentiate between vip and normal tickets. they don't even have vip tickets at theatres, so i'd take that option out completely. it wasn't fun.

fun with one problem

i had fun and got to level 30 or so. not sure which it was. all i know is i was using the manned turret and gunning down bats, walked into the next room and a spike came up through the floor and killed me (unavoidable)

not a problem if the last checkpoint hadn't been so far back.

kind of unacceptable and i didn't feel like playing through all that again (including the room where waves and waves come at you) so i ended up not finishing.

good overall though. just a problem with level design. the engine and concept are all superb.

nice concept, could use some improvements.

it was fun. but it had some issues that could be improved

1. too easy. making columns of ships pretty much made hard difficulty incredibly easy.

2. needed upgrades. you need an upgrade system rather than just unlocking different types of ships. or at least some combination of both those mechanics.

3. prep time. it was a little annoying that you kept giving us new types of ships but there was no point where we could analyze the stats of the various ships and decide what our plan would be. if you pause the game, mousing over the ship types doesn't make their stats popup and if you do it at the end of a level, the end-level message box covers up half the stat window.

4. color. some games are stylishly done in B&W. yours wasn't. it could use some color to add some depth.

upgrades man. it's all about the upgrades. that's what flash game players love most. they're so easily implemented too.

twenty bucks?

I'm sorry. At first I was enjoying the relaxing music, sound effects, and graphics.

Then the game stopped short after just a couple minutes of play and asked me for twenty dollars.

Move that over a decimal place and you might have some buyers.

My guess is that this is an experiment in pay-to-play flash gaming. They are about to learn that no one is going to pay $20 for this type of game.

fun

it's not terribly ambitious nor does it try to be.

fun addicting camera/movement scheme. makes it a little too easy though.

either you fixed the reloading problem after death or the previous reviewers were using old versions of flash, because i didn't seem to encounter that issue.

fun

pretty fun. i beat the came fairly easily but i'd still have liked a map of some sort.

difficulty scaling sucks

i get really sick of games that have an "easy" mode that's still difficult.

logicaly "easy" should mean easy. it shouldn't simply mean "easy compared to hard"

but "easy" should DEFINITELY mean doable.

some basic problems

Here are the primary problems with the game:

the radar doesn't show which barricades are up/down.

surround sound doesn't work properly so you can't determine which barricade just fell from where the sound is coming from.

occasionally when you try to play again after death, you get a black screen and that's it. from there you can hit space to return to your weapon/rank screen, but you can never get back to the menu.

there are no upgrades to increase armor.

some of the upgrades you need to purchase are things that should have been included no matter what: being able to save/continue.

ranking up is a little slow.

not much replay value.

would have more replay value if you could go outside and enter other buildings or vehicles or something. also need more enemies and a boss.

ending was crap. just a heart beat then a congratulations screen.

if these things were fixed this would be a record setting game.

Joined on 2/19/05

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