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sharpnova

2,149 Game Reviews

591 w/ Responses

5 reviews are hidden due to your filters.

sandman366's review was great and sums up all the strengths and weaknesses nicely.

just to reiterate some of the most apparent issues:
-gravity is indeed way too strong. made aiming quite annoying.
-i found that hit boxes didn't make sense. in the early levels, the short green guys would have arrows pass right through them and act as if they weren't even hit.
-having no target/outlined path (like in angry birds) or at least the option of one via upgrades was a bit annoying, but this was mainly due to how absurdly strong gravity was.
-having challenges, objectives, AND achievements was a bit ridiculous. those all sound like the same or close to the same thing.
-also i'm not a huge fan of the "go to our sponsor to play a more feature unlocked version of the game" this is nonsense. if you don't feel comfortable showcasing your work, then you probably shouldn't upload it at all.

i did like the music and sound effects and felt that the game was polished enough and mostly bug free. it was the design that bothered me.

beautifully, thoughtfully crafted. so much depth for a flash game. this is at the top of its genre.

not bad. should have had a chiptunesey soundtrack though. and maybe slightly better sound effects.

got it in about 90 seconds or something on my first try. pretty easy.

pretty cool. i don't like the sequences where i have to mash the x key though. it's annoying.

FrozenFire responds:

Yeah that's probably the weakest link as far as games go.

it keeps flashing the tutorial window thingy that explains the concept. randomly. why would you do that if you've already trained the player?

i don't like how it instantly ends the level after the winning cut. let us watch the last food fall in.

end of discussion. this submission fails completely on its own merit.

terrible. compared to your other submissions. absolutely terrible.

ring the bell.. to knock the guy in the water..???

this and a few others were not obvious in the least.

this game degraded (another word for turned to shit) into a pseudo-random clickfest.

what were you thinking..? pathetic attempt at capitalizing on a meager fan base which you have now effectively destroyed?

for shame.

At first the low rating made no sense.. The game seemed great almost perfect.

I then got used to dying due to the horrible controls.

It had enough redeeming qualities that I made it through and beat the last level.

Xerus responds:

Thanks for the feedback but I'm not really sure what you mean by dying from horrible controls! :O

i bought 3 pirahnas and it went to the animation and stayed there. wasn't able to get out of it. game destroyed.

underrated joy.

Seagaia responds:

Thanks for the kind words.

overall pretty good but i really hated the wall jump mechanic.

not sure why you didn't allow us to to jump off a wall with the up/w arrow. it felt unintuitive and sloppy.

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