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sharpnova

2,149 Game Reviews

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can't tell you how much this needed upgrades. i wanted to see the scenery and stuff higher up. i wasn't interested in sitting through all the old stuff again to see it though.

i like the part where you played as an ant

30 second ad that you can't skip until it's 15 seconds in.

why would anyone tolerate that?

0 stars.

pretty cool. there have been several NG radios made before though. the only difference is that you're hand picking tracks. whether that makes it better or worse i'm not really sure.

but i did notice the art wouldn't load most of the time. most of the time it would just be black.

deathink responds:

thanks

was fun at first

but then i got to the level with the spikes going in and out of the walls with the key in the center

you made the hitboxes on the spikes so much larger than the spikes themselves that it wasn't even fun or skill based.

i immediately stopped playing

fun with some issues:

-needs music
-you should be able to move pieces you've set. pointless to have to reset everything just because you missed one piece
-a ball hitting the edge shouldn't end and reset the level. it should just fail and let you move pieces around to fix it.

the clowns made sexual noises which seemed trashy and detracted from the overall feel of the game.

there wasn't any real upgrade system.

ranks were meaningless.

i liked the soundtrack. the graphics were decent, but if you're going to make a flash game, i require that you use more retro-ish graphics.

end of discussion. if you wish to reply, message me privately. i cannot reply to your reply here, therefore i do not permit you to make one.

end of review.

great game. every skin was a character from a game i played, beat, 100%'d, loved, etc.

music: epicness
graphics: retro epicness (reminds me of my zzt and mzx days)
gameplay: smooth responsive and fun
difficulty: incredibly easy. still rewarding for the experience. but i don't really think a game should be so easily 100%'d.

one complaint: when the game loses focus and you click back in to unpause, the click penetrates through and interacts with something in game.

level transition too annoying to tolerate.

game tries to be deep when it's not. at all.

trying to piggyback onto the art game genre and failing horribly.

some piano music does not an art game make.

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