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sharpnova

2,149 Game Reviews

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jumping is way too floaty and slow. world rotations are ugly and sloppy and feel horrible. force us to use two hands when arrow keys or WASD by themselves would have been sufficient. force us to go back and forth between keyboard and mouse for clicking continue and going to next level.

too many sins committed.

JackAstral responds:

Good points. I'll patch the game up asap!

k this longass unskippable opening scene is a huge flaw. i just don't want to watch this. if i wanted to watch a movie or a show i'd watch a good one.

i came here to play a game.

BrutalStudio responds:

A skip button for the intro has been added. Sorry about that!

first one was fun. this one was even better.

i think it would be improved by being larger. it's a tiny bit tough on the eyes if you are @ 1440p

so are you the guys that made guacamelee... same theme and art style.

i played this ten years ago. and for the first time since then, yesterday, i was thinking about it. about how it was so fun for it's time and had such a pleasant aesthetic.

really insane coincidence (for me)

I think there is too small of a delay in between the initial appearance of the lines and death.

And it seems like it repairs faster if your ball is in it than if it's not.

this was really great. the gunplay and bullet dodging was really fun.

the jumping and platforming didn't feel very tight. but the gunplay was redeeming. the style was really funny and made it feel polished.

can't wait for final version.

duckbridge responds:

Thanks! we're glad to hear that, because in our first version of the game we got some complaints that the combat was boring.
Yes you're right, we're also still not 100% happy with the jumping and platforming (but we're plannning to improve that).

You can follow us on Twitter (@Duckbridge) to stay updated :)

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