so are you the guys that made guacamelee... same theme and art style.
so are you the guys that made guacamelee... same theme and art style.
i played this ten years ago. and for the first time since then, yesterday, i was thinking about it. about how it was so fun for it's time and had such a pleasant aesthetic.
really insane coincidence (for me)
I think there is too small of a delay in between the initial appearance of the lines and death.
And it seems like it repairs faster if your ball is in it than if it's not.
this was really great. the gunplay and bullet dodging was really fun.
the jumping and platforming didn't feel very tight. but the gunplay was redeeming. the style was really funny and made it feel polished.
can't wait for final version.
Thanks! we're glad to hear that, because in our first version of the game we got some complaints that the combat was boring.
Yes you're right, we're also still not 100% happy with the jumping and platforming (but we're plannning to improve that).
You can follow us on Twitter (@Duckbridge) to stay updated :)
lol let's find a cure for this disease.
let me look in my sofa. there might be a cure under the cushions.
darn nope. let me check in the attic. i'll get back to you.
Really wish there was a walkthrough. It's beautiful and amazing for a flash game though.
level 12 in world 1, the first one with rickety bridges is impossible. on ur way back.. u have a gap that u jump across and there are a bunch of spinning spikes.. don't really see any way to survive that part. tried it several times.
also this is a hobo bob ripoff.
On your way back stick to the ground when the spikes are coming up thus turning you around to the bottom side of the platform
camera made me dizzy and eventually i puked my intestines out
but it looked and felt great. and the music wasn't too terrible. fit the atmosphere
i played through a dozen times and was never able to climb up a ladder.
with a bug like that i can't really justify spending any more time on this.
also i couldn't find a key for attacking the skeletons.
also, upgrades only applying to random powerups and not getting upgrade base statisitcs... really sucks and feels like shitty progression.
see that rating? now know that i'll be rating this submission with that same score every day. as well as a bunch of friends, all of whom have even more voting power than me.
Hey, this must be a hard work to go through all games you don't like every day and downvote them. :) I admire your consistency. Thanks for checking out my game)
Joined on 2/19/05