when i drove the sword home my soul opened like a butterfly and i flew away to a land of essence
when i drove the sword home my soul opened like a butterfly and i flew away to a land of essence
the wall jumping is no. rage quit at level 13 and rightfully so as the wall jumping mechanics are incredibly inconsistent and annoying. game overall has a really nice vibe and style to it but this level ruined it for me.
So this is where frieza went after trunks killed him. good to know
the way he won't jump half the time when you're running and hit the jump key = screw this game.
1. e4 g5 2. d4 f5 3. Qh5++
I know Flash is limited but you could have at least made a simplistic 3 ply minimax with purely material based evaluation. 3 ply is going to be on average 30,000 leaf nodes. That's nothing, even for Flash on a typical PC.
Would make it invincible to 99% of players.
I pushed the scientist in front of the entrance to the test chamber.
Unable to progress beyond that point.
the space bar spamming you have to do is extremely annoying.
ultimately, the lack of a map is what stopped me from completing this game.
animation was stiff and the lack of musical and sound fx variety was painful
that said, it was fun enough to entertain me enough that i was wishing for the map feature rather than not bothering to play the game enough to realize the map feature was sorely needed.
meh. didn't like not having a recipe book for crafting.
hated the interface for changing gear.
hated losing my gear on subsequent runs.
overall better than most. far from the best.
Joined on 2/19/05