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sharpnova

2,124 Game Reviews

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A lot of text to read. I feel that this type of player training is disrespectful to the player.

There is always an organic way to train the player.

Smaller levels with fewer elements at first.

A game like this could easily be taught without a single word. And the player would enjoy it massively more for not having to read so much.

The best and smartest players hate reading the most. Because it doesn't allow them to use their brains and figure things out for themselves. In general, reading allows the brain to shut off, like watching a movie, and not have to think for itself or solve any problems.

Also... oh these good old days when flash authors didn't even allow movement to be WASD

Very laggy and I have a beastly machine.

UI elements just have a delay after use and it's a full freeze of game so it just makes it feel very amateur and unpolished.

The aesthetics and game design are great though and I am still playing it idly. (just leaving it open and repeatedly running same levels until I can upgrade enough to do much higher levels. Rinse repeat and enjoy the way the game keeps adding more stuff like more abilities/spells/blueprints/etc.

Please fix the lag.

Badim responds:

If a game is too slow for you - just get some spells. That will keep you busy during battle.
If a game is lagging - try disabling ads on page(NG supporter for example will release your CPU from ads as well).
If you feel that you dont have enough gold - try rearrange your army, position them better, craft appropriate items. It is fun to have All-DPS army, but it will not work. This is strategy, not a time clicker.
You have to have tanks, dps, support at proper positions.

It won't load anything.

Should test on all major browsers before uploading games.

Even level 4 is impossible. Unless I am completely missing a mechanic.

All you can do is make a frozen version of yourself that you can use as a stepping stone. There is no way to beat level 4. I was able to do 5. Six was too hard. 1-3 were fine. 4 being impossible told me this game probably wasn't tested.

Primajin responds:

None of the levels are unbeatable and it was tested.

I don't understand why you can't restart levels with a simple keypress, like 'r' or something. Very frustrating on some levels.

Also, when a player tries to jump very very soon before touching the ground, it should still work. It's just one of those things platformers generally do. It feels rigid and unpolished otherwise.

There was really no way of knowing how fast or what pattern you wanted us to click the big circle with to make it bigger so it was impossible to finish the game. I think maybe a tip was intended there but you forgot to include it.

tRipGlyPh responds:

No. For the ball is not intended tips.

A graphic novel. Not a game.

JackAstral responds:

yes

Update on Oct 4, 2022:
==================
Came back 6 years later to try this again. Still annoying but I'm raising the score since despite it's many shortcomings, this new version of me (even smarter, amazingly) would more aptly assess this game to be worth 3.5 stars.

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It makes no sense that the progress bar on a plot doesn't correspond to an item for that plot.

It's mostly random. Has little relationship to growing an item.

The bar should just be per item.

Also.. why would you even have upgrades for upgrading the capacity of plots?

No one cares how many of an item they can store up.

It was a stupid mechanic to even have (capacity)

Progression is WAY TOO SLOW.

That kills the fun of the game.

I gave it a couple hours. And I'm at such a standstill and have such stupid upgrades to look forward to... that I'm done.

Joined on 2/19/05

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