So... the pickaxe... that was a dumb choice on the developer's part.
So... the pickaxe... that was a dumb choice on the developer's part.
20 fireflies, two key pieces.. and scoured map and nothing else. just a door i can't open yet, presumably without a 3rd key piece.
might want to release a finished game next time.
fell into some hole with no way out... i don't... feel like i should risk giving this game a second chance. have a nice day.
Great menu music for such a boring and annoying game.
Rubble games... and a zombie or something under it.
And it sits there.. forever.
Great title screen that never progresses.
Can you give me a bit more info please, such as browser and os?
i'm not aware of an engine that doesn't make controller support really easy.
hate playing platformers like this with keyboard. controller is vastly superior.
i feel guilty when games like this aren't fun for me at all. cuz i can tell a huge amount of effort went into it.
just don't like the way movement feels. and i don't like turn-based unless it's chess or sommething.
you move too frustratingly slow.
"destroy the weapons with your hammer to get resources" etc.
uhm. pressing a does nothing. you don't even have a weapon at the start.
also nothing tells you how to close the prompts that pop up. 'd' is not an obvious key for that. i had to spam my keyboard.
very bad player training.
Tutorial say:"Destroy the objects with the Hammer Icon to gather materials".
You need a weapon to do that, and the weapon is in a chest.
To close the menu just watch the help bar in the bottom right corner.
Joined on 2/19/05