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sharpnova

2,124 Game Reviews

583 w/ Responses

5 reviews are hidden due to your filters.

half the time when i jump up high to grab the coin, it goes in slow motion and acts like i'm dying. i don't understand that at all.

the point is to dodge the projectiles. that is all.

figure out the bugs in this game.

this bad game really hurt my ears.

I like the music. Don't give a shit about click text adventures. (I like real text adventures)

I left the music on in the background for a little bit while coding.

NiobiuMmm responds:

Real text adventures mean with visual i think ? But its my second game and dont have any art skill for create relevant pictures. I think like i can create story good that why i publish but thanks for comment:)

Huh? On the second day, I boosted customers that were over their bandwidth limit.. but enrolled int he last 30 days.. like I was told to and I got demerits. I was annoyed and infuriated by your mistake and immediately stopped playing.

minus half a star for permadeath
minus a full star for not letting us use WASD. i don't know what your keyboard/mouse setup is but it must be REALLY weird if you landed on arrows+mouse. i'm guessing you have three arms.

Broken-Arms responds:

Hey ! Thank you for you review ! We have just updated the game adding the WASD control and fixing HUD bug :) Enjoy !

Seems a little low rated tbh. I rated it 5, despite my review score being 3.5

Polished and the engine handled out of bounds stuff really well.

So I met my uncle or w/e and did the tutorial. Then I went to the area to the right. The tree climbing area. I got some stuff done there but was never able to find my way out or past it or even to go back to the first area. I traversed it all painstakingly.

Is the end of the prototype being stuck here? I traversed it VERY methodically. Talked to everyone. Did everything I could.

Joysteak responds:

Hmm... Have you tried taking the elevator (by pressing the "S" button combination while inside it), and going into the Owl's house, then sitting on the chair?

Very unclear what's going on or how to play. No thanks.

TristanMX responds:

Thank you, next time try to play before posting a review.

Having the transparency of objects change when YOU change your layer was a big design mistake.

That makes it difficult to track what to aim for and avoid.

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