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sharpnova

571 Game Reviews w/ Response

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requiring the diagonals to add up to 15 was stupid. it made me think, when i'd done it for the rows and columns that i was on the wrong track.

also having the word "is" flash to the number "15" on the sign as though it was some kind of hint... when the puzzle clearly says 15 in the lower left already was stupid.

the second puzzle should have had the word "blind" scrambled. not just "blin"

forcing us to use all 7 moves to make the lines into a 5 when it was trivial to make it a 5 in 4 was idiotic.

i was able to solve all these puzzles, but i'm at an intelligence level where i'm able to breeze through something and still see that it's stupid.

i'm not saying they were too hard. that would be giving you too much credit. they were just poorly designed.

ImpendingRiot responds:

So you liked it?

i find it interesting how the author claims he reverse-engineered endeavor to figure out what made it fun.

why would he need to?

this is just a bad endeavor-clone. there's no need to reverse engineer a game to flat out copy it.

also.. the controls were really stupid. i've been trying to climb vines for awhile and been unable to.

this gets a 0 because the author obviously didn't take any criticism seriously.

dylan responds:

"while," not "to."

I see you're from Irving. How are you enjoying living in Dallas's ugly step-sister?

ok i'll just run down my impressions as i play

-the jump sound effect sounds so horrible and clashes with the art style so harshly that it basically ruined the game for me right at the start
-the non smoothness of the cut/paste box when moving it around with click held down
-the ugly slide-ish animation of the character walking around
-the lack of any auditory feedback that the player has initiated a second jump is an oversight but almost a welcome one given the disgusting jump noise

forget this. not worth the time.

MiscEtc responds:

I found your response a bit rude, but I appreciate the feedback anyway.

this is just flappy bird without the bird or pipes and forcing you to move to the right with the arrow key instead of automatically. and forcing you to hit space to interact with objects instead of flapping.

why is this obvious clone/ripoff allowed?

dylan responds:

and I would have gotten away with it, if it weren't for you meddling kids

glad this popped up again. my first experience wasn't very positive but i liked it a lot more this time through.

3kggames responds:

Because you have to defend your house/base while your search party searches the nearby locations for supplies, weapons and survivors :)

as others have stated, the ending screen looks stupid. it breaks you out of the nice serene feel that the game imparted and suddenly makes you feel like the author had no skill and that all the quality came from the original photographers.

spyker562 responds:

as you right said - i have no skill at design, sorry me :(

so i beat a few levels. paused to try to find out how many more there were. went to menu.. saw nothing for a level select or anything. so i went back to continue and it started me at level 1. some searching around and i found no way to continue my game.

it was at this point i realized that you had overlooked a pretty crucial feature in games like these.

overall it was a fun experience with a nice track and good visuals. i'm a chess grandmaster so it was a bit trivial for me to beat the levels i did play without needing to peek again, but still fun and i can see how this could be useful for players looking to improve their visualization skills.

HybridMind responds:

Thanks for your feedback. My intention with this game was that the player would play it straight through if they wanted to finish/submit a score. It is by design that the game starts over if you quit to the main menu. I understand the confusion though and your want for a level select.

you didn't mention to hit F to fight. shouldn't have to read your newgrounds comments below the flash to learn how to play the game.

for this and other things you fail.

kokos0102 responds:

I also mentioned it in the loading screen... I thought it should be enough...
FOR ALL WHO READ THIS PRESS "F" TO FIGHT OR SHOOT!!!

uhm.. i dropped the box on the switch, the poorly drawn sprite walked through the exit door.. and nothing..

so i wen tot main menu to see if i could at least go to level 2 manually. nope?

so fix your buggy piece of shit

Rob1221 responds:

The box needs to go in the exit second. Did you do that?

could have been fun if it wasn't so buggy. god the bugs were infuriating.

not to mention picking up orbs was very unpleasant. half the time u walk over them and they don't pick up. sometimes they fall right on you but u still have to move to pick them up

learn something about game design. until then, you will produce stuff like this

rhys510 responds:

i know what u mean ><

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