i could probably watch a feature length in this style
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i could probably watch a feature length in this style
i would work on the animations in the ship battle sequence. it looked like the lasers were shooting out and immediately hitting an invisible wall just a few feet from the firing ship.
edit: yeah you still did amazing work. i enjoyed it a lot! wish i could do anything even close to this
There is definitely room for improvement. I know that shot you refer to, I went back and forth on different takes for it. I added an extra laser effect which flashes up for impact. It's the big white and pink flash you can see if you go frame by frame. It's probably not the best choice in the end, but I've gotta move on. Maybe I can achieve something more refined in the next production. Thanks for taking the time to review.
the brown haired main chick voice actor was great. couldn't stand the other two.
using ability cards was unclear.. didn't really make sense what happened when i clicked them or if they were working.. or what.
but the aesthetic was very nice. and i like the idea
scroll wheel to move around is just pointless. you included WASD... which is what anyone should use.
what is scroll wheel for? i'm guessing a relic from it being optimized for touch screens or something.
i'm free (and pretty cool)
my intellect.
this was really bussin
This just sounds like a bunch of presets tbh.
how is she saying that
I am sure it is the same as being able to speak with a mouth full of marbles.
It is a testament to her skill, to be able to say that without using her teeth.
There's right-on-the-line-almost nipslip. Then there's just... absent nipples.
Should either be nipples or the top less revealing.
The angle of the head and features on the face feels off. Like the features are skewed and the head is tilted but the features aren't.
The lighting/particle effects and especially the background and clothing look great.
Definitely. Her eyes are slanted, which I think throws everything slightly off proportion wise.
Joined on 2/19/05