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sharpnova

39 Movie Reviews w/ Response

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I'm more interested in cohesive units than a bunch of disparate units tacked together. In short, I'm not much for these collabs where there doesn't seem to have been any actual collaboraiton.

edit: like I said, this type of stuff is not my cup of tea but I 100% didn't intend to blam it with a 0 star rating. I forget what I meant to rate it but I don't remember clicking 0 like that. fixed that, sorry

LuckoDaStars responds:

think of it more like a variety show. collabs are not only everyone working on a singularity like a reanimated or a multi animator project for a music video or things like that

DannyGoodShirt responds:

It’s random and chaotic but that’s okay! Have you met an artist who isn’t?
Anyway, you haven’t released any projects so I suggest you work on something, host a collab, and you’ll realize many people work on each of these bits. There is collaboration! Peace.

i find this type of humor so lazy and childish.

Sonjira responds:

Lazy and childish, you've got me pegged to a T! 😁 It's all good, kudos for the honesty!

Was he seeking redemption via producing and providing art? If so, I got it. Otherwise... though I enjoyed it a lot, it went over my head!

re:author: cool. though to characterize hitler's paintings as crappy isn't exactly being fair. he was clearly artistically talented.

PedroZorrilla responds:

You got it, its not literal of course, i mean hitler wouldnt redeem himself by giving out his crapy paintings, but its simbolic on the way that after years of fear and greediness he overcomes his ways of being in a way thats thoughtful and generous, and accomplishing his childhood dream of making the city beautiful, which is the reason why he bacame a dictator in the first place.

amazing graphics. god awful voice acting.

re author: *stares at you in awe*

Potatoman responds:

*walks away looking ridiculously badass*

absolutely atrocious voice acting.

ok dialog.

good art and animation. good music/ambient noise.

DeadFlyFromMoon responds:

Yes. You are right my dear. It does need a lot of work on my voice acting. Its not the first criticism on this. And thanks for the rest.

pretty incredible

ClockworkPixel responds:

Thank you!

why do the stars get closer when you pan up? that makes no sense.

meatcanyon responds:

Love the positivity you’re bringing to my feed! Thanks for watching!

the guy's yelling was really cringy. as well as his instant yell when the iphone blew up his house. people don't yell AS the thing is happening. they yell after. you know.. after their brain has received the information that it happened and then activated the fear response.

i don't know why but that just really hurt this animation a lot for me.

also of course your little copout with the consoles not being compatible to avoid the extremely higher tier animation required to do a real combat sequence.

NCH responds:

cause the whole point was to do a combination sequence. the sequence was meant to replace a scene in a previous animation that is /v/rage, a remake of a older animation but I omited out a scene that has console combination back then and replace it with a fight choreography.

so this year the plan is to remake the combination sequence for that remake and thats all to it, this version was made so I can put more focus on the combination sequence as I don't want it to be just showcased in an existing media.

the idea to do an actual fight is planned and reserved for next year as foreshadowed in the console zord edition of /v/rage seen in my youtube.

why did he fly up. air pressure is lower there. that'd be like choking.

Arfri responds:

thats..... a really good point... i actually didnt thought of it that way...

Was Ultraman your main inspiration?

EXIT73STUDIOS responds:

Mostly Double dragon for this one!

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