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sharpnova

2,087 Game Reviews

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5 reviews are hidden due to your filters.

"Maybe the author will revise based on your feedback!"

Are you not the author? You've billed yourself as the author in the credits on the side. That is incredibly disingenuous if you are not the author.

Also why didn't the author/engine designer allow us to use ctrl+backspace to delete words?

And the usage of the word 'wan' at the start is grammatically incorrect and immediately set a bad tone.

BoMToons responds:

You obviously didn't play through the whole game... I am the author of this ENGINE (and the baked-in first text adventure), but if you use 'cmd web list' there are other authors who have contributed their own text adventures (and who are fully credited in-game).

Part of the "unfolding" of this game's narrative is that you have the power to edit the world (like Neo in the Matrix) and, in-fact have the ability to create your own world from scratch (and share it with other players if you so choose)! The comment on the "Horse Dildo" was in reference to one of the other adventures, by another author (Braden), available via 'cmd web list.'

I'll look into adding ctrl+backspace, didn't know that was a thing! (Update: I added this in version 1.7 (version displayed on the splash page)! Thanks for the feedback)

You might need to Google how "wan" (meaning "pale") can be used as an adjective, since it IS INDEED grammatically correct to use it as a noun modifier for "moonlight" - some of the first examples from Googling the definition of "wan" include "the wan dawn light" and "he gave a wan smile"

I always appreciate reviews, but this one is wrong on a few levels!

went into my house, put stool in front of vanity, whatever i looted that was on top of the vanity didn't go into my inventory.

what a ridiculous bug.

KoolLambGames responds:

You found the glitter to shift to sprint. Did you read the dialogue? We didn't think it was necessary for it to take up an inventory space.

level 9 is very very annoying. i like the concept overall. but you didn't have to make 9 so tedious.

what it god's name is up with the controls?

i hit enter on continue... then i hit enter on the campaign selection and it just brings the menu back up...?

then when i hack my way into the game (because the menu system is broken) WASD doesn't work properly. u have the arrow keys set to turn not strafe... so.. why?

freds72 responds:

WASD is ESDF (cannot really do anything about it).
As for enter, I’ll check - not expected.

buggy. the thing told me to say "hi rose what's up" and when i talk to thhe door and the vines to the right of where the radio was, neither of them give me that option. game broken.

minibunnies responds:

I'm sorry you had a bad experience playing our game. When you get to the point where Buttercup tells you to say "Hi Rose, what's up?" you have to record the dialogue using the 1-4 keys on your keyboard. Afterwards, you can talk directly to Rose sitting in her flower pot and choose that line to speak with her.

I have recorded a tutorial video showing the initial part of the game that might help you to progress:
https://www.youtube.com/watch?v=srOfQ91Nuk4

If you are still unable to progress after that, I would love to talk more to figure out what the problem might be.

Thank you for leaving feedback and I hope you give Hazel another shot!

what.. exactly was the point of having projectiles fire so insanely fast?

the length and frequency and unskippability of dialog and cutscenes was beyond infuriating.

5/5, but man did i get sick of how you get stuck on corners and walls so badly.

MoeAnguish responds:

Thanks!

very nice

it's such an absolute cardinal sin in games to constantly force the player to move their hands between the keyboard and mouse. why on earth did you do that?

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