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sharpnova

2,086 Game Reviews

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5 reviews are hidden due to your filters.

difficulty scaling sucks

i get really sick of games that have an "easy" mode that's still difficult.

logicaly "easy" should mean easy. it shouldn't simply mean "easy compared to hard"

but "easy" should DEFINITELY mean doable.

some basic problems

Here are the primary problems with the game:

the radar doesn't show which barricades are up/down.

surround sound doesn't work properly so you can't determine which barricade just fell from where the sound is coming from.

occasionally when you try to play again after death, you get a black screen and that's it. from there you can hit space to return to your weapon/rank screen, but you can never get back to the menu.

there are no upgrades to increase armor.

some of the upgrades you need to purchase are things that should have been included no matter what: being able to save/continue.

ranking up is a little slow.

not much replay value.

would have more replay value if you could go outside and enter other buildings or vehicles or something. also need more enemies and a boss.

ending was crap. just a heart beat then a congratulations screen.

if these things were fixed this would be a record setting game.

great. almost perfect

the main problem was that in most areas, the background was impossible to distinguish in terms of walkable areas and walls. you couldn't easily tell at a glance what was a closed door/wall and what was a walkable hallway.

fix that and make tab the key for map (annoying to have to look at keyboard to hit it and move hand away from controls.. why did you do that?) and you'll have a practically perfect game.

ridiculous, horrible, and unplayable

as soon as i started the level my guy was jumping and wouldn't stop. when i reloaded the flash, it continued

i'm using flash player 10.

your game is just buggy trash.

Don't play this game.

The longer you play this game, the worse you realize it is.

-the fuzziness of the graphics when the weapon is in zoom-in mode.
-the way there is no non-fuzzy non-zoomed-in version for the 2nd to last weapon
-bug? i don't know. the bazooka could only be fired once, then i had to switch weapons and switch back to use the bazooka again.
-money comes in sporadically. you'll make less on some levels than you did on previous levels which is retardedly out of synch with this genre
-too few upgrades.. you shouuld have been able to upgrade and get snipers, repairmen, etc.
-the 2nd to last weapon sucks because you can't spray. if you fire too long it's accuracy gets TERRIBLE. i tested it and sprayed for awhile then took careful aim at a regular soldier and it took it literally 12 seconds to finally hit him.
-in the instructions IN-GAME it looks like you're indicating that the left and right arrows are for switching weapons, not up-down. if i was reviewing based on your author comments then maybe i wouldn't nitpick about this. but am i? no i'm reviewing your flash submission.

all in all.. this game infuriated me, annoyed me, frustrated me, and just generally made me angry.

blamming this submission with a 0 vote will be a pleasure.

great

all levels look the same (boring)
only one attack (boring and a bit awkward since it is a downard attack)
die a little too easily

overall an amazing game though. i have the strongest voting power on newgrounds and you just got a 5. that's worth more than most of the votes you've gotten so far, combined.

too difficult

the level of difficulty of the questions is far too high. i'm a genius with an iq in the untestable range yet i could hardly ever last more than a few questions. intelligence doesn't matter since this measures arcane mundane useless knowledge that even trivia experts will be unlikely to have picked up over the course of their worthless lives.

in short, this was a horrible submission and i enjoyed voting it 0 enough to justify the time i wasted hating- err i mean playing it.

pacdude responds:

Translation: Bitch moan, bitch moan, some intelligence test said I was smart and now I'm butthurt because I don't know any of this shit.

Most of the questions were just from watching TV and listening in class. I think that you should be familiar with the difference between knowledge and intelligence. You have an IQ of an "untestable range," but you obviously don't know things like where the Griffins live on Family Guy, what the capital of Thailand is, who won the 2008 World Series, or how to be not a holier-than-thou asshole.

Your IQ doesn't make you better than anyone. You're a self-righteous prick who thinks that your genius status makes you a good person. Fuck off, asshole.

wow

in all seriousness, some games are an absolute pleasure to vote 0 on.

i'd like to point out to everyone here that this is an example of a submission that pays to make the front page (or trades traffic in some way.)

there is absolutely no way this game could even earn a 3/5.. and guess what? 3/5 isn't nearly high enough to legitimately make the front page.

what an absolute horrid piece of trash.

you jump too high.. you move too slowly. you whole mechanics are clumsy and awkward. it just annoys you to play it.. and overall it is a rotten pile of dog crap.

there's nothing good to say about this game other than that the graphics were decent.

i'm sorry i've given 10's to tons of low-graphic well-designed games. i have NEVER given stars for a horrible game with respectable graphics.

if this was made by a quadruple amputee, a 3 year old, anyone with an iq less than 70, or someone who was forced to create the whole game from scratch with a blindfold on, then i take back the harshness of what i've said.

in any other case, the author deserves absolute ridicule and scorn for this horrible piece of SHIT

really fun but a few problems/suggestions

as you upgraded the graphics, the game gets easier (as a previous poster said)

either you did this intentionally (i don't think it should be this way)

or it has something to do with framerates as graphics improve causing (for some reason) you to launch more projectiles / game-time or have your projectiles move at a greater game-distance/game-time rate.

suggestion: would be really fun if you allowed us to upgrade the amount of components we can add to our ship.

also, it was unclear how the magnets worked.

intuitively one would think that the magnets attract the coins but in reality the magnets (regardless of where they are positioned) cause ur coin collector to attract the coins better. you should have made it so the magnets pull the coins directly, hence forcing you to place your magnets right on top of your coin collector to maximize their usefulness

green areas

you forgot to write the code for the green areas. they don't do anything.

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