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sharpnova

2,091 Game Reviews

571 w/ Responses

5 reviews are hidden due to your filters.

The text was SOOOO hard to read. Not only was the color hard to read in the center of the room with the rug or whatever.. the font was nearly indiscernible.

What stupid stupid stupid oversights on your part.

A huge 0.

lol's HARD at limited lives.

*yawns*

forgets game ever existed.

no upgrades? aight i'm out

I get what I'm suppoed to do for the gift on 19 but I see no way to get back in time

Good job Art+Music fit and both are fun

Galbert responds:

Appreciate it, thank you.

much better colors than the prequel

i didn't like the toggling blocks levels though. there's too little room for error. have to base it on timing and nothing else. no visual or auditory cues

Great atmosphere and art and voice acting.

But what was with the black light writing on the ceiling and door? There was a map but we never used it.

not as hard as i remembered when i first played it. but it still overstays its welcome by a lot.

For some reason it's super buggy now. I guess it's due to changes in Flash.

Now you teleport around the map when you run into walls sometimes

Still a classic but I wish this bug hadn't popped up

whileworking responds:

Yeah, that's a Flash update issue I guess. It should work if you set the browser zoom to 100%.

the volume sliders are so stupid. a stretch of like 80% where it's silent then ramps up at the end. give me a break.

volume is not a hard problem but so many people seem to screw it up.

you obviously just used a stock volume control from whatever engine you made this thing in

larrynachos responds:

Tune all of the knobs down to 40 or 50. Can you still hear the music? Yup. The volume control parameter is linked to the audio in dbs and not a percentage.
Also, you're gonna judge a game by it's volume slider? I pity your thought process.

Took a look at your reviews, and it seems most of your arguments are unfounded drivel, so I'm not really worried.

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